IGOR MARIEV


CONCEPT ARTIST


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Steel Hunters - Furnace Processing Plant - Concept Art



This machine was designed for a game environment as a large-scale industrial structure that receives raw material from a rotary reclaimer and transfers it via an internal bucket conveyor system.
The steep incline is a result of level design constraints: it prevents players from climbing the structure and supports gameplay requirements. While the conveyor mechanism is hidden inside, it plays a key role — potentially including crushing or sorting before redirection.
The use of a bucket-type belt allows the system to operate at a sharp angle without material slippage.
Due to its scale, the structure also functions as effective cover for player-controlled mechs. Human-scale details were deliberately added to emphasize its monumental size and enhance immersion.

Art Director – Anton Oparin





E-MAIL- igormariev97@gmail.com



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